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The Brain · 07 of 09

One Full Run

Oddz on a game night, drawn two ways: the packet rule and the tool loop.

Take Oddz on a game night. This is the run as the house is built today: the packet rule means the tools run before the model, in code, so the model gets one shot with everything in hand. That makes the whole run a single pass. The second timeline shows the same job done as a tool-using loop, so you can see the difference in where the tools sit.

A · As built today · the packet rule · one pass, one model call, tools before the model01 Triggercron 6pmtools · no model callpacket built02 Contextseat + packet0304 Model · $one call05 Decideend_turn10 ValidateOUTPUT block11 Commitpick + ledgerboard_games + plaibooks + wire, read by code and handed over wholesteps 06 07 08 never happen: no tool_use, so no second passB · The same job as a tool-using loop · three passes, three model calls, tools in the middle01Trigger02 03Context04 · $Model05 06 07 08board query04 · $Model05 06 07 08wire + book04 · $Model09Final10Validate11Commitpass 1pass 2pass 3Same steps, same names. What moved is where the tools sit and how many times the model runs. A is cheaper and predictable; B lets the model choose what to look up.
Two shapes of the same run. Step numbers refer to section 01.